
Various details of this task are left to player's discretion, allowing for flexible gameplay. Objectives The player leads the hero and his army across the four continents, acquiring up to 25 pieces of a map revealing the hidden location to the Sceptre of Order before King Maximus dies. The gameplay was also modified to incorporate real time overworld exploration. A Mega Drive/Genesis port was developed and released in North America on Februwith a multitude of graphical changes. King's Bounty is notably considered the forerunner of the Heroes of Might and Magic series of games. The game follows the player's character, a hero of King Maximus, appointed with the job of retrieving the Sceptre of Order from the forces of chaos, led by Arech Dragonbreath. King's Bounty is a turn-based fantasy computer and video game designed by Jon Van Caneghem of New World Computing in 1990.
